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Comic 3D Animation "Kampus Boy"

Norhayati, Mat Yusop (2011) Comic 3D Animation "Kampus Boy". Project Report. UTeM, Melaka, Malaysia. (Submitted)

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Abstract

The 3D comic animation "Kampus Boy'' was develop to attract comic readers to use as an alternative to enjoy of reading comic without going to bookstore and spend the money to buy comics. FurtheiiDore, this project also gets a success achievement to create a character like Cikgu Lee, JayEss and Abregas. When this project creates all this character, the development of this project hope that audience from the different age can interest to watch this 3D comic animation and take moral values from the advice from Cikgu Lee. The main objective for this animation is to develop 3D short comedy based on comic in 'Lawak Kampus' magazine. to test usability of the 3D comic produce comic into multimedia presentation for entertainment and to measure acceptance in terms of animation aspect. This project was developed using Autodesk Maya, Adobe Premier Pro and Adobe Audition 1.5. This report is written with the aim to ease the user's understanding with the process in developing this multimedia product.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Computer animation, Computer graphic
Subjects: T Technology > T Technology (General)
T Technology > TR Photography
Divisions: Library > Final Year Project > FTMK
Depositing User: Rohana Hashim
Date Deposited: 17 Oct 2012 09:02
Last Modified: 28 May 2015 03:42
URI: http://digitalcollection.utem.edu.my/id/eprint/6389

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