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Action Game For Mobile Phones : Silat Lagenda

Allah Ditha Khan, Abdul Rim (2006) Action Game For Mobile Phones : Silat Lagenda. Project Report. UTeM, Melaka, Malaysia. (Submitted)

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Abstract

This project is about to develop an action game for mobile phones. The title of the game is Silat Lagenda. This game will use flash Ute as its platform and can be play at all series 60 mobile phones and any mobile phones which can suppot flash lite. Nowadays, there' s a lot of action game, but none related to our culture or tradional martial art. By developing this game, it will add a new collection of action game and will help to represent our culture around the world. This game also will help younger generation to learn and know their culture and traditional heritage. Since this game will be develop on flash lite platform, a lot of factors must be considered before developing this game. Any mobile application is differ from computer application. The most clearly diffrences is the screen size. In mobile phones application development, the screen size must be set to each type or series of phones to suit the screen size. If the screen size is not set correctly, then there will be problem for displaying the application. And for this game, the game was develop for series 60 mobile phones. An analysis had been done on how to develop a good game. Resouces had been collect from all over and mostly from internet. There are a few rules and guidelines on how to develop a good game. For the game design, the main character is 'Tuah' a malay warrior. On this game, player will go for a journey of finding the Keris of 'Taming Sari'. Along the journey, player will have to fight the enemies and only three life were given. If Tuah die more than three times, then player have to play the game from the start again. By the development of this game, hoped that it will satisfy the user and they will enjoy playing this game. User and player from other country will see and get to know our culture. This will help to promote Malaysia and our culture to the world. And for our generation itself, it will help us not to forget our own culture and make it to be remembered in a fun and enjoyable way.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Mobile communication systems, Silat -- Interactive multimedia
Subjects: T Technology > T Technology (General)
T Technology > TK Electrical engineering. Electronics Nuclear engineering
Divisions: Library > Final Year Project > FTMK
Depositing User: Siti Syahirah Ab Rahim
Date Deposited: 18 Jul 2013 16:11
Last Modified: 28 May 2015 03:58
URI: http://digitalcollection.utem.edu.my/id/eprint/8745

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