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Game-based sign language edutainment system for deaf and hearing children

Koo, Kit Mun (2016) Game-based sign language edutainment system for deaf and hearing children. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)

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Abstract

Game-based Sign Language Edutainment System For Deaf and Hearing Children is a game developed for exposing sign language to the deaf children in the early stage of formal learning in their life, which is around 4 to 6 years old, and also the hearing parents who lack of source to get to know sign language. This game is developed to interact with the player using only Kinect motion sensor, it capture the player‟s body movement as input to interact with the game. This can solve the equipment maintenance problem faced by other similar products. Because the children can learn better by involving their body movement in the learning process, this also can boost the learning experience for the player. The sign language content in this game focuses on basic numbers and shapes. Due to time constraint, this game contains of two modules which are numbers and shapes. Each module has tutorial stages and game stages. The player can learn the sign language in the tutorial stages and try to play the game stages to get more familiar with the sign language. The game is developed by using Spiral Model, a software development methodology that can easily adapt to changes in requirements along the development process. At the end of the project, the developer hopes that it will bring great impacts on the education field, because such an edutainment product can prove that learning can be fun and engaging.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Game-based, Sign language, Edutainment system
Subjects: Q Science > QA Mathematics
Divisions: Library > Final Year Project > FTMK
Depositing User: Sabariah Ismail
Date Deposited: 26 Jul 2024 02:57
Last Modified: 26 Jul 2024 02:57
URI: http://digitalcollection.utem.edu.my/id/eprint/31713

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