Nurliyana, Hamsan (2010) Kitty Gamesplayer 2D Edutainment : Adventure Game. Project Report. UTeM, Melaka, Malaysia. (Submitted)
![]() |
PDF (24 Pages)
Kitty_Gameplayer_2D_Edutainment_-_Adventure_Game.pdf - Submitted Version Download (5MB) |
![]() |
PDF (Full Text)
Kitty_Gameplayer_2D_Edutainment_-_Adventure_Game.pdf - Submitted Version Restricted to Registered users only Download (84MB) |
Abstract
The title of this project is Kitty GamesPlayer. This project, which is a combination of edutainment-adventure game, is based on a character (Kitty) where it has to go through an adventure moment to enable her to fmd the way back to her home. The adventure begins when she get lost in a wood while busy playing and has been given some help by her friends. By solving a series of puzzles, her friends can show her the right way to follow to get back to her home and complete her journey. The purpose of the game is to provide entertainment to children and at the same time, to test their knowledge towards spelling and reading. This project is based on educational and it has been developed with no elements of violence which provide good environment to the children. This game is suitable for young kids at the age from 4 to 7 years of old. The project is a 2D animation and the technique of animation named arch is applied when animating the characters. Kitty GamesPlayer is delivered in the form of CD-ROM as well as, can also be delivered on the internet.
Item Type: | Final Year Project (Project Report) |
---|---|
Uncontrolled Keywords: | Animation (Cinematography), Computer graphics, Computer animation |
Subjects: | T Technology > T Technology (General) T Technology > TR Photography |
Divisions: | Library > Final Year Project > FTMK |
Depositing User: | Jefridzain Jaafar |
Date Deposited: | 03 Jun 2013 04:43 |
Last Modified: | 28 May 2015 03:52 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/7896 |
Actions (login required)
![]() |
View Item |