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Learning Solat Subuh For Kids Using Augmented Reality Technology

Nur Fazreen, Faizal Tan (2011) Learning Solat Subuh For Kids Using Augmented Reality Technology. Project Report. UTeM, Melaka, Malaysia. (Submitted)

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Abstract

Projek Sarjana Muda is a required subject of the final year student in University Teknikal Malaysia Melaka (UTeM). For PSM, each student needs to come out with a project. The project that has been chosen to be developed is a learning project entitled "Learning Solat Subuh for Kids using augmented reality (AR) technology". "Learning So fat' is a learning project because kids can learn the step by step of how to performing the Solat. This project consist of augmented reality technology which is the target user is kids. The education starts from childhood, so this project was developed to allow better education of Solat for Muslim kids using the multimedia approaches. This project was developed using Adobe Flash CS4 and Maya Autodesk 2009. There are lots of objectives that want to be achieved from this project such as to show the children perform the so/at and to attract the kids to learn using multimedia approaches.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Augmented reality, Computer graphics, Human-computer interaction, Virtual reality, Islam -- Prayers and devotions
Subjects: Q Science > Q Science (General)
Q Science > QA Mathematics > QA76 Computer software
Divisions: Library > Final Year Project > FTMK
Depositing User: Rohana Hashim
Date Deposited: 08 Oct 2012 07:22
Last Modified: 28 May 2015 03:41
URI: http://digitalcollection.utem.edu.my/id/eprint/6232

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