Suhaimi, Muhammad Shazni Fikri (2025) Development for atom and doping process using augumented reality in microelectronics. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)
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Abstract
Microelectronics education faces significant challenges in effectively teaching abstract and complex concepts, including atomic structures, semiconductor physics, and doping processes. Traditional methods often fail to engage students or provide sufficient visualization, limiting comprehension and retention of key topics. To address this, an Augmented Reality (AR) system was developed to enhance learning through immersive and interactive experiences. The primary objectives of this project were to explore the potential of AR technology in microelectronics education, develop an interactive AR-based learning tool with detailed visualizations of atom structures and doping processes, and validate its effectiveness through user feedback. The system was designed using Rhino 3D for 3D modelling and Unity for AR environment integration, resulting in a mobile application with features including interactive atomic models, dynamic periodic table exploration, and animated doping process demonstrations. Survey results from 21 users indicated significant improvements in learning outcomes, with 93% reporting enhanced comprehension compared to traditional approaches. Students found the system engaging, citing clear visual representations of complex processes as a major benefit. However, challenges such as device accessibility, implementation costs, and limited technical skills were identified. Future improvements include incorporating advanced simulations like energy band diagrams and conductivity models, adding real-time annotations, and expanding the content to cover more semiconductor-related topics. The AR system has strong commercialization potential, particularly for higher education institutions and corporate training in semiconductor manufacturing. Offering scalable, cost-effective versions and forming partnerships with educational technology firms could further broaden its impact. This project demonstrates the transformative potential of AR in technical education, providing a foundation for continued innovation in immersive learning tools.
Item Type: | Final Year Project (Project Report) |
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Uncontrolled Keywords: | Augmented Reality (AR), Microelectronics, Doping Process, Atomic Structure, Semiconductors |
Subjects: | Q Science > Q Science (General) Q Science > QA Mathematics |
Divisions: | Library > Final Year Project > FTKEK |
Depositing User: | Norfaradilla Idayu Ab. Ghafar |
Date Deposited: | 08 Oct 2025 02:17 |
Last Modified: | 08 Oct 2025 02:17 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/36564 |
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