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Development of 2D game-based learning on historical of Malaysia

Nasir, Nur Amiraa (2016) Development of 2D game-based learning on historical of Malaysia. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)

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Abstract

The purpose of this project is to help students understanding of the history of Malaysia that they have learned in school in more attractive, fun and interesting way. This project was developed to introduce the development of learning about the history of Malaysia based 2D platform game. The process for this project uses a Game Development Life Cycle and developed by using Unity 5 with C# programming language. Target user for this game product is developed for players who are between the ages of 13 to 15 years old who are studying in secondary school and also who are taking PT3. The test data is collected and analyzed through observation and survey from 20 respondents from secondary school and also 3 respondents who are expert in IT department. In conclusion, the use of game as a learning platform gives practice and training for player or secondary student to become more interactive with the Malaysia history.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Game, Malaysia, History, Learning, Unity5
Subjects: Q Science > QA Mathematics
Divisions: Library > Final Year Project > FTMK
Depositing User: Sabariah Ismail
Date Deposited: 02 Dec 2024 02:32
Last Modified: 02 Dec 2024 02:32
URI: http://digitalcollection.utem.edu.my/id/eprint/32670

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