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Mobile application: The development of mobile gamification for programming technique subject (Pro-Programming)

Alias, Nurul Syazwani (2017) Mobile application: The development of mobile gamification for programming technique subject (Pro-Programming). Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)

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Abstract

Games are part of daily life. It is entertaining but at the same time act as a modelling behavior too. By applying game mechanics and dynamics to tasks and learning processes we can increase user engagement with a learning application and its specific tasks.This project aims to identify how a gamified learning approach influences programming learning, achievement and motivation, through a context-aware mobile learning environment. While having multiple uses in commercial practices, gamification implies well established techniques similar to those found in games. We will take a closer look at the ones that are appropriate to the learning process and moreover to them-learning and analyze relevant examples.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Gamification, Learning application, Programming education, Mobile learning, User engagement
Subjects: Q Science > QA Mathematics
Divisions: Library > Final Year Project > FTMK
Depositing User: Sabariah Ismail
Date Deposited: 21 Nov 2024 06:15
Last Modified: 21 Nov 2024 06:15
URI: http://digitalcollection.utem.edu.my/id/eprint/32564

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