Mohd Rosli, Fatin Farhana (2017) Learning jawi alphabets using augmented reality. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)
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Abstract
Learning Jawi Alphabets using Augmented Reality is an application that educate children to identify Jawi alphabets. This application is design for children aged 6 years old to 8 years old. Recently, there are a lot of application available in the internet. But there is less attractive element. Most of the application that available in the internet are mostly consist of 2D element. There is 3D element in learning Jawi alphabet yet in the internet. This is good opportunities to expand the basic knowledge of Jawi by using this application. This application will help and attract children to learn about to identify Jawi alphabets with more depth. By using graphics, videos, sounds, and 3D elements, children are more likely than using the current technique of learning. This project will be module and stored in a compact disc.
Item Type: | Final Year Project (Project Report) |
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Uncontrolled Keywords: | Learning, Jawi alphabets, Augmented Reality, 3D elements, Children education |
Subjects: | Q Science > QA Mathematics |
Divisions: | Library > Final Year Project > FTMK |
Depositing User: | Sabariah Ismail |
Date Deposited: | 21 Nov 2024 06:10 |
Last Modified: | 21 Nov 2024 06:10 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/32548 |
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