Nawari, Siti Rahmah (2017) Learning farm animals for kindergarten using augmented reality. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)
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Learning farm animals for kindergarten using augmented reality.pdf - Submitted Version Download (2MB) |
Abstract
This project discusses about Learning Farm Animals with Augmented Reality Technology. The previous application also provided animals in 3D form and the sound. By developing this AnimalsAR, user will be able to learn about farm animals and its sound. For developing this project, Interactive Visual Cognitive Software Development Life Cycle had been applied. This project is one of ongoing study for developing new learning application through augmented reality technology.
Item Type: | Final Year Project (Project Report) |
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Uncontrolled Keywords: | Learning, Farm animals, Augmented reality, 3D technology, Interactive Visual Cognitive Software Development |
Subjects: | Q Science > QA Mathematics |
Divisions: | Library > Final Year Project > FTMK |
Depositing User: | Sabariah Ismail |
Date Deposited: | 21 Nov 2024 05:19 |
Last Modified: | 21 Nov 2024 05:19 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/32547 |
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