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Interactive 2D games development iBook

Wong, Sin Yee (2016) Interactive 2D games development iBook. Project Report. Melaka, Malaysia, Universiti Teknikal Malaysia Melaka. (Submitted)

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Abstract

Interactive 2D Games Development iBook is a digital interactive book that is developed to facilitate the learning process to enhance students’ understanding in the course content. This iBooks can be used as an effective educational tool that enhance interactive learning by applying multimedia elements into iBook. Multimedia elements such as video, audio, graphic, animation and text are important to facilitate interaction and engage students to learn interactively. Multimedia elements in this Interactive 2D Games Development iBook can create enjoyment, interest, enthusiasm and engagement in learning in an interactive way compared to traditional way of learning which consists of text only. Interactive 2D Games Development iBook can be viewed easily using portable devices such as mobile phones and iPad anywhere and anytime. This project is mainly developed by iBooks Author, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, iMovie, Keynote and Audacity. The target user for this Interactive 2D Games Development iBook is university students especially those who take game related course.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Interactive iBook, 2D game development, Educational tool, Multimedia learning, Game design
Subjects: Q Science > Q Science (General)
Q Science > QA Mathematics
Divisions: Library > Final Year Project > FTMK
Depositing User: Norfaradilla Idayu Ab. Ghafar
Date Deposited: 21 Nov 2024 04:08
Last Modified: 21 Nov 2024 04:08
URI: http://digitalcollection.utem.edu.my/id/eprint/32541

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