Ismail, Nurmaisarah (2017) Funscannerar:Recognition of real object using marker- less Augmented Reality (AR). Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)
![]() |
Text (24 Pages)
Funscannerar Recognition of real object using marker- less Augmented Reality (AR).pdf - Submitted Version Download (578kB) |
![]() |
Text (Full Text)
Funscannerar Recognition of real object using marker- less Augmented Reality (AR).pdf - Submitted Version Restricted to Registered users only Download (1MB) |
Abstract
This project aim is to study on marker-less Augmented Reality which has real object in real world as reference(real object recognition). At the same time, a casual game based on this marker-less Augmented Reality is developed for children age 9 to 12. This casual game consist of two category in the play mode. This casual game is inspired from the application „CamFind‟, „EyeSpy‟ and „Hunt w.Cam-Find the Color‟ which these applications are mainly to give information on the recognition of captured image. The objectives of this project are to study and develop casual marker-less AR game based on real object recognition using Unity and Vuforia. In result, this project is to test the playability of the casual marker-less AR game. The development of this project follows the Agile Methodology which has five phases planning, design, build, test and report. This project should be able to retrieve accurate data in order to supply correct information for target user.
Item Type: | Final Year Project (Project Report) |
---|---|
Uncontrolled Keywords: | Real object recognition, Casual game, Development |
Subjects: | Q Science > Q Science (General) Q Science > QA Mathematics |
Divisions: | Library > Final Year Project > FTMK |
Depositing User: | Norfaradilla Idayu Ab. Ghafar |
Date Deposited: | 30 May 2024 03:44 |
Last Modified: | 30 May 2024 03:44 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/31672 |
Actions (login required)
![]() |
View Item |