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Cyberbully campaign using augmented reality

Mustakim, Siti Zahrah (2017) Cyberbully campaign using augmented reality. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)

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Abstract

This project is to describe more detail about the cyberbullying campaign using new media technology. This project goal is to care and assist kids and teenagers to solve their difficulties relating to the issue of cyberbully and to give awareness about cyberbully that happen in malaysia by using new media (Augmented Reality Technology). After finish the development of this project, testing phase will be conducted at school. Augmented Reality Technology or application can be divided into two category which are marker based or marker less based. For this project, two posters has been designed and it will act as marker based so users or audiences only need to get the poster and download entiti viewer apps on their device to able for them to experience augmented reality campaign. After scan the poster user will able to listen the sound, watch 3 dimensional animation and users just need to push the button provided on the interface to visit cyberbullying website. From that website, user can read more information about cyberbullying.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Cyberbullying, Campaign, New media technology
Subjects: Q Science > QA Mathematics
Divisions: Library > Final Year Project > FTMK
Depositing User: Sabariah Ismail
Date Deposited: 14 May 2024 07:56
Last Modified: 14 May 2024 07:56
URI: http://digitalcollection.utem.edu.my/id/eprint/31594

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