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Creating a 3D interactive narrative for the Malaysian Eid festival Exploring the representation of Malaysian myths in video games

Mohamad Sabri, Wan Nurul Najihah (2023) Creating a 3D interactive narrative for the Malaysian Eid festival Exploring the representation of Malaysian myths in video games. Project Report. Melaka, Malaysia, Universiti Teknikal Malaysia Melaka. (Submitted)

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Abstract

This report focuses on the creation and development of the 3D interactive narrative PC game for the Malaysian Eid festival. The study focuses on the issue of low cultural diversity in video games, specifically Malaysian myths, and traditions. By undertaking this project, the aim is to explore the representation of Malaysian myths within the context of Malaysian Eid festival and simultaneously evaluate the game developed for the Malay festival of Eid, examining its usability. The game development process follows an agile approach, leading to various stages such as concept development, asset creation, programming, and testing. Unity engine serves as the primary tool for implementing these game development activities. Since the game is a singular ending narrative game, the game does not provide levels. Instead, it was designed with the objective of creating an engaging and immersive gaming experience that accurately portrays the essence of Malaysian traditions and includes mythological elements. Furthermore, the game includes sound environments associated Malaysian cultural practices. One of the key features of the game is the inclusion of player agency through dialogue choices. This interactive element allows players to shape the narrative path, offering a personalized and immersive storytelling experience. Through these narrative decisions, players can actively contribute to the unfolding of the game's events and engage more deeply with the Malaysian mythological themes presented. Finally, the project's main purpose is to create a fascinating game that not only celebrates Eid but also improves the representation of Malaysian myths in the field of video games. It hopes that by doing so, players will gain a better understanding and appreciation of Malaysian mythology and traditions. The project aims to encourage diversity, cultural preservation, and the study of different narratives within the gaming industry through an immersive and culturally enhanced gameplay experience.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Game development, 3D Interactive narrative, Culture representation, Storytelling
Subjects: Q Science > Q Science (General)
Q Science > QA Mathematics
Divisions: Library > Final Year Project > FTMK
Depositing User: Norfaradilla Idayu Ab. Ghafar
Date Deposited: 03 Apr 2024 02:03
Last Modified: 03 Apr 2024 02:03
URI: http://digitalcollection.utem.edu.my/id/eprint/31355

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