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The lost excalibur – Turn-based role-playing game using a characterization of weapons inventory system, story-driven system, and real-time PVE action

Johari, Amir Muazzam (2023) The lost excalibur – Turn-based role-playing game using a characterization of weapons inventory system, story-driven system, and real-time PVE action. Project Report. Melaka, Malaysia, Universiti Teknikal Malaysia Melaka. (Submitted)

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Abstract

"The Lost Excalibur" is a turn-based role-playing game (RPG) developed with the objective of reviving the classic RPG genre and offering an engaging gaming experience. The game is set in a fantasy world and focuses on the theme of friendship, providing players with a captivating storyline and simple controls. The target audience for the game primarily includes players aged 12 to 40, with a specific focus on teenagers and young adults who enjoy playing single-player RPGs. This project aims to develop and implement a unique inventory system for the game, tailored to each character's class. It also explores the story-driven nature of each playable character within the RPG. The effectiveness of the game's storyline on user acceptance will be evaluated through the use of questionnaires. The game features two characters with distinct classes, characteristics, and equipment, and the player has to control both characters in battle. The main character embarks on a journey in a 2-dimensional game world, encountering various places and engaging in battles with enemies. Players can earn experience points through a reward system after successfully winning a battle. The expected outcome of the project is to provide players with an entertaining and immersive RPG experience, accompanied by high-quality pixel visuals, 8-bit sound and music, and engaging gameplay. The project will be developed by using Unity Game Engine on a compatible laptop. Overall, "The Lost Excalibur" aims to captivate players with its engaging storyline, strategic gameplay, and emphasis on the storytelling about a journey of two friends. By combining these elements, the game seeks to offer a memorable and enjoyable RPG experience for players of various ages

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Weapons inventory, Real-time PVE, Story-driven
Subjects: Q Science > Q Science (General)
Q Science > QA Mathematics
Divisions: Library > Final Year Project > FTMK
Depositing User: Norfaradilla Idayu Ab. Ghafar
Date Deposited: 03 Apr 2024 01:58
Last Modified: 03 Apr 2024 01:58
URI: http://digitalcollection.utem.edu.my/id/eprint/31353

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