Nor Mahadzir, Nor Najmi Na’im (2021) The study of horror elements in fps game S.I.T.I (SINK IN TERROR INSIDE). Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)
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Abstract
This project focused on the development of S.I.T.I (SINK IN TERROR INSIDE) game which aims to study the effectiveness of horror element build-up when a various element is integrated into creating an immersive horror experience. While horror game genre has been around since the early 1970s and keeps going strong up until this moment, most of them have stray from the path of creating a quality horror element with the combination of various factor. This has led to the fall of horror elements in most games as they are there just to fill the genre void and nothing more. From cheap jump-scare to the bad visual effects has brought the horror genre down. This project will address the issues by studying the effectiveness of horror element build-up when a various element is integrated into creating a good quality horror game genre. This project will be developed for Window 64-Bit that is commonly used in the market. The expectation of this project is to successfully build an effective combination of horror elements.
Item Type: | Final Year Project (Project Report) |
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Uncontrolled Keywords: | Horror, Element, Genre, Effectiveness, Combination, Build-up, Quality, Project, Expectation |
Divisions: | Library > Final Year Project > FTMK |
Depositing User: | Sabariah Ismail |
Date Deposited: | 29 Sep 2022 07:50 |
Last Modified: | 09 Dec 2024 04:10 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/27278 |
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