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Design and development of 2D animation for year 3 science subjects with a game-based learning approach

Azmi, Aimi Khaleeda (2021) Design and development of 2D animation for year 3 science subjects with a game-based learning approach. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)

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Abstract

"Rescue The Animals" is a computer game-based learning for third-year primary school students. This game focuses on the subtopic Animals in the year 3 Science subject. This game was designed in a flat design style for that simple look. The problem is that the learning material provided is unattractive, which leads students to lost interest in learning. Therefore, the main objective of this project is to evaluate the effectiveness of learning the subtopic Animals in the year 3 Science subject for third-year primary school students using this game-based learning. Few existing games are pretty similar to the one developed. However, the main difference between this game and the existing ones is that "Rescue The Animals" is more engaging and exciting. The methodology used for this project is the Prototyping Model. An end-product prototype was created with this model, then tested and refined based on user feedback until the final acceptable prototype was established. This game was developed with a laptop and a mouse. The software used was GDevelop to create the game, Adobe Illustrator to design the graphics, and Audacity to remove audio noise. Among the 5 multimedia elements, text, graphic, audio, and animation were implemented in this game. Alpha and Beta testing were performed during the user evaluation phase to see if the game meets the main objective. Alpha testing was conducted first to see if the game is qualified to be used by the target users. If the game is qualified, then the game can proceed to Beta testing. Based on the testing results, "Rescue The Animals" is an effective e-learning tool for teachers and students. Even though this game was qualified, some suggestions were given during Alpha testing to improve this game. The suggestions were to add more sound effects and a storyline to let the player what the game is about.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Testing, Alpha, Beta, Learning, Prototype, Audio, Animals, Objective, Suggestions
Divisions: Library > Final Year Project > FTMK
Depositing User: Norfaradilla Idayu Ab. Ghafar
Date Deposited: 29 Nov 2022 03:01
Last Modified: 29 Nov 2022 03:01
URI: http://digitalcollection.utem.edu.my/id/eprint/27200

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