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The acceptance of Malaysian students on virtual reality medium of teaching and learning in classroom

Pat, Kar Weng (2018) The acceptance of Malaysian students on virtual reality medium of teaching and learning in classroom. Project Report. Universiti Teknikal Malaysia Melaka, Melaka, Malaysia. (Submitted)

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Abstract

This study aims to discover the acceptance level of Malaysian students in using Virtual Reality learning tools in education. Virtual reality (VR) is a computer technology that create virtual environment with the involvement of user’s physical presence along with realistic images, sounds and other sensations. The involvement can be made by using virtual reality headsets or devices. Malaysia is now moving towards a high-income nation therefore education system must improve time to time. Students’ awareness is important in order to implement virtual reality learning tools in higher education institutions (HEIs). In this study, researcher will identify and discuss the most variable/s that contribute to the factors on virtual reality and also the level of intention of people to use this virtual reality. Literature Review indicates that factors such as perceived usefulness, perceived ease of use, perceived enjoyment and perceived system quality on acceptance level of Malaysian students towards virtual reality learning tools in education. A set of questionnaire was developed and distributed to 500 respondents according to the population size and sample size has been carried out with Krejcie and Morgan table. The correlation analysis will test whether the relationship is positive or negative. Whereas, multiple linear regression examine that how the multiple independent variables are related to the dependent variable. The demographic analysis will test on the preferable of Malaysian students to use the virtual reality learning tools. The Pearson’s correlation coefficient will test the hypothesis.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Human-computer interaction, Living rooms - Design, Virtual reality - Computer program
Subjects: Q Science > Q Science (General)
Q Science > QA Mathematics > QA76 Computer software
Divisions: Library > Final Year Project > FPTT
Depositing User: Mohd Hannif Jamaludin
Date Deposited: 10 Sep 2019 07:44
Last Modified: 06 Feb 2024 05:22
URI: http://digitalcollection.utem.edu.my/id/eprint/23367

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