Sam, Chee Xin (2013) Implementation Of Photorealistic Augmented Reality Technique On Android Platform In Color Learning Process For Toddlers. Project Report. UTeM, Melaka, Malaysia. (Submitted)
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Abstract
Toddlers are the beginner for everything in their life. Color indirectly deliver all the information to us through visualization. Hence, an effective color learning tool is hope to help toddlers in learning color. Augmented reality is a technology used to integrate virtual content into real-time environment. On the other hand, the photorealistic augmented reality technique is a technology used to produce a high quality of a virtual scene that augmented into real-time environment. This project aimed to develop an interactive color learning tool which explores photorealistic augmented reality techniques for color classification on the Android platform. A few areas of study are included in this project. These areas are mobile augmented reality, markerless augmented reality, photorealistic augmented reality technique and color classification in augmented reality. A little comparison of existing product on the Android platform also been made in order to understand the requirement of an interactive color learning tool. The research methodology that used in this project is prototyping model. The intent of this method is to develop a high quality and efficient application. Hence, prototyping is the most suitable methodology. The final product is an interactive color learning tool that can potentially benefit toddlers and can also be enhanced in the future development of AR applications on the Android platform. The effectiveness of the product is determined based on the result of testing and observation. The testing process and results are included. Based on the result obtained from the testing, Finding Pixie was determined as an effective color learning tool. However, the weaknesses that discovered from testing is hoped to be improved in future. In a nutshell, this project is aimed to help toddlers in learning colors while achieving all the objectives.
Item Type: | Final Year Project (Project Report) |
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Uncontrolled Keywords: | Augmented reality, Human-computer interaction, Virtual reality |
Subjects: | Q Science > Q Science (General) Q Science > QA Mathematics |
Divisions: | Library > Final Year Project > FTMK |
Depositing User: | Jefridzain Jaafar |
Date Deposited: | 27 Jan 2015 07:56 |
Last Modified: | 28 May 2015 04:34 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/13915 |
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