Nurul Ain, Mat Arham@Elham (2013) Real Time Flood Hazard Simulation. Project Report. UTeM, Melaka, Malaysia. (Submitted)
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Abstract
This project is to constructing and developing complex fluid simulation. Fluid simulation is practical method for the representation of liquids in interactive application like serious game simulation and computer games. Fluid simulation has been various unique of behavior such as stirring liquids, blending differently colored fluid, mixing insoluble, rain falling and flowing terrain and fluid interacting. Hence, all this behaviors are useful for many applications. In recent years fluid simulation has becoming one of the common trends in computer visualization. This thesis will explain how to do fluid simulation such as water and liquid and then allow it rendering with the real-time simulation. Besides, this project will describe a study using OpenGL with Visual C++ programming software to implement the 3D computer graphic and complex fluid simulation techniques. The main goal was to study and examine the stability and effectiveness of this approach as a solution tool for environment studies.
Item Type: | Final Year Project (Project Report) |
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Uncontrolled Keywords: | Flood control |
Subjects: | G Geography. Anthropology. Recreation > G Geography (General) G Geography. Anthropology. Recreation > GB Physical geography |
Divisions: | Library > Final Year Project > FKEKK |
Depositing User: | Jefridzain Jaafar |
Date Deposited: | 04 Nov 2014 15:17 |
Last Modified: | 28 May 2015 04:30 |
URI: | http://digitalcollection.utem.edu.my/id/eprint/13266 |
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