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Development Of VR Simulation : User Experience

Sarni Suhaila , Rahim and Norazlin , Mohammed (2012) Development Of VR Simulation : User Experience. Project Report. UTeM, Melaka, Malaysia. (Submitted)

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Abstract

This project is developed uses a virtual reality approach to promote and attract people or users to a tourism destination. In this project, the destination will be the theme park, Genting Theme Park. The target users for this project are users in the age of 13 to 30 or anybody that has basic computer knowledge and interested to go to a theme park. The objective of this project is to develop a simulation that can present the theme park, Genting Theme Park in a virtual-simulated environment, to create and try to use Virtual Reality (VR) Simulation to attract people to a tourism destination and to give the user some experience and sightings on what they may encounter in Genting Theme Park. This simulation will allow the user to navigate and explore a part in Genting Theme Park and interacts with some of the objects such as the rides and be able to be on the ride while viewing the surroundings from different camera angles. At the end of the project, the expected output will be a VR application that can give the user experience and some idea of being in the theme park, Genting Theme Park.

Item Type: Final Year Project (Project Report)
Uncontrolled Keywords: Human-computer interaction, Virtual reality
Subjects: Q Science > Q Science (General)
Q Science > QA Mathematics
Divisions: Library > Long/ Short Term Research > FTMK
Depositing User: Siddiq Jais
Date Deposited: 28 May 2014 03:17
Last Modified: 28 May 2015 04:23
URI: http://digitalcollection.utem.edu.my/id/eprint/12313

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